Mobile App Traps You Should Avoid

We never give a thought to the problems developers face during the creation of mobile app because we are so accustomed to having them. A look at some of the things app developers do to deal with crises. In the modern world, it has become quite widespread to hear people say, “Hey, can you open the app and do it”. Just about everyone uses a mobile app. We depend on mobile applications for almost everything we do. You probably never consider, however, how difficult it is for app makers to design, create, and implement a good competent mobile application? It might seem easy to download an app or game on your 4G connection, but you will never know how much effort the developer puts into creating it.By struggle, we refer to the developer’s accomplishment in making the app without any mistakes or hardships.

Here are some details about the process:

  • For a standard native mobile app to be developed and published, it takes almost 18 weeks
  • The back-end is built in 10 weeks
  • The front end takes about eight weeks to build 

Thus, creating an app takes time and resources. As a developer, you have to always be aware of the mistakes you can easily make or the pitfalls you can stumble upon. A developer must maintain a high level of excellence at all times when developing an app, or else all hell may break loose. Mistakes are a common occurrence and quite natural on a long journey. Therefore, we will discuss the mistakes that in-app development may be made intentionally or unintentionally. Take note of these tips if you are planning to become an app developer since they will be helpful for you.

 

1. Making an app for multiple platforms

It is possible to search for apps on three major app stores: Apple App Store, Google Play Store, and, of course, the Windows Store. It is a very competitive and tight market that is highly influenced by your selection. You can split resources and money among three different teams to develop apps for each format if your company is large. You should not, however, try to launch an application that works on three or even two platforms in the absence of having that luxury. Choosing a platform is the first step. Getting revenue from the Apple App store or iPhone app is your best option if you want quick revenue. The Android App Store and Android apps should be your first point of reference if you are looking for quick viral popularity. Make sure your app does not suggest it will work on all platforms simultaneously with only a few modifications. You can’t achieve that and you’ll end up digging up your own grave. Therefore, define your objective, create one app for a single platform, and then launch it on multiple platforms with some specific changes.

2. How to use a website

You should make an app that is worth making before starting the development process. As a developer, giving value to your app user should always be your first aim and instinct. Developers often compromise user experience when developing apps. Users forget that the effectiveness of an app depends on the user experience design. Developers often try and incorporate a web page service into an app by condensing it. However, the whole ballgame changes dramatically from a browser page to a mobile app. The developer should take advantage of the possibilities offered by mobile apps. In contrast to browsing the Internet, mobile apps have different flows, interaction levels, features, and even presentations. A developer’s app may suffer greatly if these benefits are not exploited.

3. Cutting corners on experience and quality

The first thing you ought to ask yourself when considering an app idea is if it will have a “wow” factor? Apps in the market lack quality and compromise on user experience, so they are unknown to many users.

A study conducted by an independent organization has found that:

  • A quarter of all downloaded apps are opened just once and never used again. More than 26% of mobile apps are used at least 11 times each.
  • Only 48% of apps have been opened more than once: 13% are opened twice, 9% are opened three times, and 2% are opened ten times, then never again.

Thus, the developer must ensure that the app catches the user’s attention at very first sight, and should not neglect the wow factor. Developers should never compromise on quality and the user experience. It is also important to conduct rigorous testing, so the developer should not do it alone.

4. APIs shouldn’t be overlooked

The purpose of APIs (or Application Programming Interfaces) is to make it possible to integrate all types of data into mobile apps. If the developer needs help carving out the perfect app, they can provide it all for him or her. APIs help developers to be creative and diversify their solutions.

5. Misallocation of budgets and a failure to create a strong team

Budget is the determining factor in every plan. App development is no different. The developers do not set a realistic budget target, so they compromise with the whole project just to meet the deadline. Include everything in your app development budget. The process begins with the purchase of server space and continues with developing marketing plans and even dealing with all compensation. It is crucial to estimate the app-building costs beforehand. Developing a good team should also be a priority for developersIt is easy to develop a very competent app when you have a cohesive team and a good leader. Often, the wrong people have been hired for the wrong jobs, causing the project to experience a tremendous bottleneck. Having the right people on your team is critical if you are the lead developer. An experienced project manager is also important. In addition, as a developer, you should consistently guide your peers and keep hands-on during the whole project.

6. Marketing is insufficient

Even though your app may be all-around a winner, you should present it to users in a way that makes them understand it.You need to advertise and market your app if you want it to succeed. Word-of-mouth is good, but ultimately you need to make money from your app.To attract users to your app, you need to make it more visible, as there may be hundreds of other apps made by different companies, which can be your fierce competitors. You should also determine your target audience, tapping all niche markets is just as important. The app should be marketed and designed in such a way that it will appeal to a broader audience.To understand demand and trends, use tools such as Google Trends or Xyologic.

7. Ignoring others’ experiences

Though you might be your own best critic, other people have a lot to teach you. You should try getting your hands dirty if you have a full-proof plan. Review all the rivals apps-particularly those popular within your target demographic. You need to gather notes, consider the details, look for the things they are doing better than you and try to incorporate those things into your new app.  You should also include all the shortcomings of your rival’s app in your end product and not include them if you can.

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